Friday, October 30, 2026

When the Battle Got Crowded, I Used the Boosters

The enemy kept pressing forward, so I used the Meteor and followed up with Stimpacks when the pressure returned. The boosters didn’t make the fight effortless, but they helped the battle feel more manageable. Here’s the full gameplay.


  


Thursday, October 29, 2026

A Surprisingly Quick Bronze PvP Match | Hero Wars: Zombie Virus


 

This time I jumped into a Bronze PvP match in HERO WARS: ZOMBIE VIRUS.


The battle wasn't especially close or intense. My side had the advantage pretty early and kept pushing toward the enemy base.


A few units went down once we reached the base, but it wasn't enough to change the momentum. The rest of the team kept moving forward and the match ended pretty quickly.


Sometimes a PvP battle is just that simple.


HERO WARS: ZOMBIE VIRUS

Hero Wars series — 20M+ downloads worldwide


Wednesday, October 28, 2026

From Getting Pushed Back to Finally Clearing the Stage | Hero Wars: Zombie Virus


                                   

This battle didn't start the way I wanted.


My side was getting pushed back early, and for a while I was just trying to keep the fight alive.


Eventually the pressure started to ease and we finally began moving forward again. Once the momentum changed, the battle looked completely different.


After struggling through most of the stage, we somehow managed to push all the way through and get the clear.


Not the cleanest win, but definitely a satisfying one.


HERO WARS: ZOMBIE VIRUS

Hero Wars series — 20M+ downloads worldwide


Monday, October 26, 2026

Fighting a Giant Mega Boss in Hero Wars: Zombie Virus


 

A Mega Boss warning appeared during the battle, and a few seconds later this massive creature entered the battlefield.

It’s huge. The tentacles cover a big part of the screen, and once it starts attacking, the fight gets chaotic pretty quickly.

After fighting through its attacks and slowly bringing down its health, we finally managed to defeat it.

This was definitely one of the more memorable boss fights in HERO WARS: ZOMBIE VIRUS.

HERO WARS: ZOMBIE VIRUS
Hero Wars series — 20M+ downloads worldwide

Sunday, October 25, 2026

Why I Moved My Base Before Placing a Barricade | Hero Wars: Zombie Virus

   

I tried a simple Barricade strategy in HERO WARS: ZOMBIE VIRUS.

Instead of placing the Barricade closer to my side, I moved the base forward first. The base moves by its normal fixed distance, which allowed me to place the Barricade farther forward.

That changed the fight more than I expected.

The enemy had to attack and destroy the Barricade before they could continue advancing toward my side. That bought me extra time, limited their pressure, and helped me take control of the battle.

It’s a small positioning trick, but it worked really well in this fight.

HERO WARS: ZOMBIE VIRUS
Hero Wars series — 20M+ downloads worldwide

Friday, October 23, 2026

My First Master Rank Battle Was a Disaster | Hero Wars: Zombie Virus

I finally reached Master Rank and jumped into my first battle.

It didn't take long to realize this was going to be rough.

My opponent started pushing almost immediately, and I never really managed to take control of the fight. Every time I tried to hold the line, the pressure kept coming.

Then, just when things were already going badly, my opponent landed a stun on me too.

There was no comeback this time. I simply got overwhelmed and lost the battle.

Not exactly the Master Rank debut I was hoping for, but it was pretty funny looking back at it. 😅

Time to figure out how to survive the next one.


                                   

Thursday, October 22, 2026

Why Moving Your Base Forward Matters | Hero Wars: Zombie Virus

Sometimes your army can push too far ahead.

In this battle, my units had already reached the area around the enemy base, but that also meant they were getting too far away from my own base.

Once the frontline moves outside the base's shield support range, those units can no longer receive the shield effect.

So I moved the base forward instead of pulling the army back.

Once the base caught up with the frontline, the units were back within shield range and could continue putting pressure on the enemy base.

It's a small positioning decision, but it can make a big difference when your frontline keeps advancing.